![]() ![]() Tournamentīased on Tenkaichi Budokai, it allows 8 characters to fight, either by people or by the computer, until a champion is crowned. You can choose your character and also increase your attack and defense level, as well as increase and decrease the enemy's life and level in case of playing against the computer. ![]() Combatįighting mode between 2 players, or one against the computer. If you won the story mode without losing once you had to fight 3 more battles to finish the game□ completely. Not in all the fights it was necessary to win to follow the original story, only changes in the texts were produced. Mode based on the story of □ Dragon Ball Z from Freezer's Arc to Majin Buu's Arc. This option was very similar to the one we saw in Butoden, offering alternative paths for the story to unfold according to our decisions. The only negative of the game□ was that, unlike the Japanese version, in the European edition the main mode was eliminated: the story mode. The number of characters in the game was 10, almost all of them taken from the story portion of the Majin Buu saga. The special attacks also raised the bar considerably. Now, the modeling was more detailed, had a larger animation frame per second, and the scenarios where we fight, apart from being faithful and beautiful, were rich in detail. ![]() The graphics changed engine in this game, and clearly distanced it from the other titles of the franchise. In addition, recharging energy also increases our health bar, making the fights eternal and very technical. The classic life bar, typical of all fighting games created, had two functions here, since apart from acting as a life bar, it also acted with the energy bar, so that when executing special attacks, it automatically decreases our health, giving a strategic component to the title. It implemented important changes in the control system compared to other Dragon Ball games on the console, since the disappearance of the split-screen made the fights focus on melee attacks, leaving energy attacks in the background. The game was released in Japan on Maand in Europe in February 1997. Out of all the drain skills, this one's utility is definitely the weakest, since it steals both Ki and Stamina it had to steal them in smaller amounts, but only getting one bar of stamina and two of Ki does not provide much of an advantage, beyond on saving a slot from having both the other drains.□Dragon Ball Z: Hyper Dimension (ラゴンボールZ:ハイパー寸法, Doragon Bōru Zetto Haipā Dimenshon, Dragon Ball Z: Hyper Dimension) It is one of the first Dragon Ball video games□ released for the Super Nintendo. Latency may work both for and against you, as grabs are prone to getting prioritizes over other attacks online, but it may also allow enemy to back off from what should otherwise be a succesful combo into it. One universal way of landing it is after a dashing light attack, as surprisingly it is one of the few skills that can be directly cancelled into from that attack, and it causes enough stun to easily land, though you should make sure you're facing properly the enemy and are close enough to them when trying this method. Although this skill being a grab may make it seem like a good surprise attack on a blocking enemy, they should be able to attack you as long as they're paying attention. The most basic way would be to try to land it similarily to a stamina break, in a middle of a combo with long enough hitstun from a combo that cancels fast enough, but depending on latency, the enemy may be able to get away. Landing this or the other drains may be tricky, because they have low range and quite a considerable startup, but it is possible for everyone. Similarily to regular command grab, it will not land on enemies in juggle state, or those that you aren't locked onto. It will give user one bar of stamina and two of Ki or fill them up regardless if opponent has that much stamina and/or Ki, if they have less, then their stamina will drop almost to zero, but they won't be broken. ![]() The character grabs the opponent by the neck with their right arm, drains one bar of stamina and two bars of Ki and then punches the opponent away with their other arm. Obtained from: Skill Shop after "Android Warfare".Description: Grab and attack an enemy to steal their both their Ki and Stamina!.N ote: Since other than the energy stealing functionality this skill is identical to the other drains, most of the information will be exactly the same for all three In Game Data Hyper Drain is a Strike Super Attack exclusive to CaCs. It is one of the three very similar drain skills, the other two being Drain Charge and Super Drain. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |